Into the OSR: Help! My Group have become Landlords!

Into the OSR is an occasional series in which I write up some of the creative decisions I have made in the preparation of my old school sandbox D&D style fantasy RPG campaign. The rest of the series can be found here

Having stalled on the front-loaded preperation work involved in the Gygax ’75 protocols, I decided to just start running a game in the little bit of setting I had dreamed up just to see how far I would get.

Turns out quite a long way… I will doubtless write a bit more about this campaign in future but I wanted to write a bit about the law of unintended consequences and how one single alteration to the experience rules combined with a bad ruling can result in a campaign that goes to some really weird and unexpected places.

So this post is a combination warning and war story about how I started a campaign based upon Conan the Barbarian and wound up running The Wire.

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GHR: Cold City

Games Half Remembered is an occasional series about old games. Some of these games I have played, others I have merely admired, but all of them have stuck in my memory for one reason or another.  The rest of the series can be found here.

A game with intriguing mechanics and a fantastic setting that could have re-written the history of RPGs.

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GHR: Torg

Games Half Remembered is an occasional series about old games. Some of these games I have played, others I have merely admired, but all of them have stuck in my memory for one reason or another.  The rest of the series can be found here.

First published in 1990 by West End Games, Torg was a game so conceptually dense and full of innovation that it was actually quite difficult to play the game as intended.

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ZC: Bayt al Azif – Issue 2

Zine Corner is an occasional series in which I talk about individual issues of zines I have come across on my travels. Some of these will be about RPGs, some of them will be about horror, some of them will be about folklore, and some of them will just be weird and cool. The rest of the series can be found here.

Published in August 2019, the second issue of Jared Smith’s Bayt al Azif continues the excellent work started in the first issue.

As with BAA1, the zine offers an intriguing blend of self-contained scenarios, reviews, inspirational material, and non-fiction stuff including commentary and interviews. Despite being four years old, this issue of Bayt al Azif remains useful, thought-provoking and really reasonably priced given what you can expect to pay for a single scenario.

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