Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
First published in 2011, Stealing Cthulhu is a guide that teaches you to produce Lovecraftian narratives by breaking down Lovecraft’s short stories and re-mixing the component parts. Written by Graham Walmsley author of well-received Call of Cthulhu-clone Cthulhu Dark as well as a number of books for Pelgrane Press’ Trail of Cthulhu and a book about how to improvise as a GM, Stealing Cthulhu is aimed quite squarely at the RPG market and therein lays both its utility and its limitations.
Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
A truly classic piece of horror fiction that speaks directly to the fears and anxieties that made Lovecraft the man he was.
Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
Someone tell Howard to log-off… he’s posting cringe on the APAs.
Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
If you live… on racism street… here are the simple-minded reactionary caricatures that you might meet…
Canon Fodder is an occasional series in which I write about classic works of horror fiction. This particular part of the series is devoted to the complete published works of H.P. Lovecraft, which I will slowly be working my way through.
When Ancestry.com several impacts your mental health.
Zine Corner is an occasional series in which I talk about individual issues of zines I have come across on my travels. Some of these will be about RPGs, some of them will be about horror, some of them will be about folklore, and some of them will just be weird and cool.The rest of the series can be found here.
I grew up in the interregnum between two eras of fanzine creation: On the one hand, I am a bit too young to remember when mimeographed amateur zines were the only way that fans had to communicate aside from face-to-face meetings. On the other hand, I had drifted away from the hobby when online payment infrastructures and improved access to on-demand and off-set printing began to make zines a popular means of getting your stuff out there while also by-passing professional publishing.
Having returned to the hobby to find a flourishing (some might even say over-heating) market for zines, I am now playing catch-up and this series will give me an excuse to actually do some thinking about both the format and the kind of stuff that is being put out there.
My memories of RPG zines are dominated by two very different sets of titles. The first was a Nephilim fanzine I got based on an advert in the back of a magazine and that included a load of weird stuff about the author’s local cathedral and an absolute head-fuck of a campaign in which the PCs wound up inhabiting the bodies of the players. Despite not being able to remember the name of said fanzine, I remember being blown away by the complexity of the ideas and the fact that the whole thing felt intimately personal to one person’s vision of the game. My second set of memories is of The Unspeakable Oath. While that particular Call of Cthulhu fanzine was resurrected in the early 2010s, I can remember buying a few copies of the original Pagan Publishing run in which John Tynes laid out a vision that I now realise has since become not only the default understanding of Call of Cthulhu but of all Lovecraft-inspired games of investigative horror.
Billed as “a magazine for Cthulhu Mythos roleplaying games”, Jared Smith’s Bayt al Azif first appeared in 2018 and has since seen four separate issues. I got my copies in the form of a PDF from DriveThruRPG but you can also use DTRPG’s print-on demand service to get it in the form of a hard-copy.